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28 November 2003 @ 08:16 am
D&D Quiz  
I Am A: Neutral Good Gnome Bard Mage


Alignment:
Neutral Good characters believe in the power of good above all else. They will work to make the world a better place, and will do whatever is necessary to bring that about, whether it goes for or against whatever is considered 'normal'.


Race:
Gnomes are also short, like dwarves, but much skinnier. They have no beards, and are very inclined towards technology, although they have been known to dabble in magic, too. They tend to be fun-loving and fond of jokes and humor. Some gnomes live underground, and some live in cities and villages. They are very tolerant of other races, and are generally well-liked, though occasionally considered frivolous.


Primary Class:
Bards are the entertainers. They sing, dance, and play instruments to make other people happy, and, frequently, make money. They also tend to dabble in magic a bit.


Secondary Class:
Mages harness the magical energies for their own use. Spells, spell books, and long hours in the library are their loves. While often not physically strong, their mental talents can make up for this.


Deity:
Oghma is the Neutral Good god of knowledge and invention. He is also known as the Binder of What is Known, and is the Patron of Bards. His followers believe that knowledge reigns supreme, and is the basis for everything else that is done. They wear white shirts and pants, with a black and gold braided vest, and a small, box-like hat. All priests of Oghma are known as Loremasters. Oghma's symbol is a scroll.


Find out What D&D Character Are You?, courtesy of neppyman (e-mail)

 
 
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Robet Éivaayvah on November 27th, 2003 06:31 pm (UTC)
I Am A: Chaotic Good Human Paladin Bard

My class is much betterer. Nyah.
Jacobyak_boy on November 27th, 2003 06:35 pm (UTC)
Chaotic Good Paladin?
Your class is fucked up is what it is.
Robet Éivaayvah on November 27th, 2003 07:18 pm (UTC)
*shrugs*

I don't see why paladins have to be lawful good, anyway.
Jacobyak_boy on November 29th, 2003 03:42 pm (UTC)
I agree actually, Chaotic Good gods would have champions too (as would Chaotic Evil for that matter).
Robet Éivaayvah on November 30th, 2003 03:33 am (UTC)
Well, really, I see a paladin as being about helping people, not helping the government. then again -- perhaps the church and the government should be considered the same thing.
Jacobyak_boy on November 30th, 2003 04:13 pm (UTC)
Lawful is not about "The Law" or the Government.
Lawful means that you follow a strict code of conduct from an internal stance, rather than following external laws necessarily.
Obedience to the law is usually part of it, but it's more about being honest, trustworthy, honourable.

A good example of where a lawful character is likely to be at odds with the government can be found in Forgotten Realms. There are quite a few regions of Faerun where slavery is legal - but a lawful character would most likely consider owning slaves to be dishonourable (although a Lawful Evil character may use the law to his best advantage).

Indeed, it's conceivable that a Lawful Good character may be fighting against the "government" if they perceive that the land is ruled by an unjust tyrant or whatnot.

But, anyway, I don't see Paladins as characters that "help" people as such, anyway. I see Paladins as champions of the gods. Paladins do, after all, get their power from the gods - so, as I say, it begs the question as to why only LG gods are sponsoring champions. If one set of gods want a divine champion, surely all of the gods would want one - so Paladins should come in the full spectrum of alignments, from Lawful Good through True Neutral to Chaotic Evil.
Robet Éivaayvah on November 30th, 2003 07:48 pm (UTC)
Isn't that where rangers and druids tend to fit in?

Anyway, I heard that there's sometimes a class called "Shadow Knight" or something, but I'm aware that it's only rarely a class. I think it's official, but not part of the standard set. *shrugs*

I don't know. Maybe there should be an equivalent to a paladin in ever alignmen, but if it isn't good, I don't think it should be called a paladin.
Jacobyak_boy on November 30th, 2003 08:15 pm (UTC)
Rangers and Druids, whilst they use "divine" spells, get their power from nature (except in some settings where they do have patron deities).

Perhaps what you are thinking of is a Blackguard (pronounced Blaggard), which is a Prestige Class. What that means is you either start out as an evil Fighter or some other class and work towards becoming a Blackguard or you can get to the class by being a Paladin turned evil. Prestige Classes are meant to be specilisations, so if you have a character geared towards being evil myou can make him a Blackguard, or if you have a character geared towards being a sniper, you can put them into a some sort of sniper Prestige Class (there's one called Deep Woods Sniper, I think).

I really do think it takes very little tweaking to broaden the Paladin class to cover all the alignments. All you do is change the class name to "Divine Champion", make a requirement that those in the class must have a particular patron deity (which is a requirement for Paladins in Forgotten Realms anyway), and tweak some of their special abilities (an evil "Paladin" wouldn't want to have the Smite Evil ability, they'd want Smite Good).

I actually have a big problem with the alignment system anyway - I believe it's a hindrance to roleplaying rather than a help. Characters should be more complex than the alignment system allows for. Clerics and Paladins (or Divine Champions) are the only classes where I'd want to watch how the character behave to make sure they weren't displeasing their god, but even then I wouldn't necessarily worry too much about whether they were being lawful or good or whatnot. I'm much more interested in having a good understanding of the dogma of the particular deity and making sure that the character was played according to those rules rather than the rather shonky rules of alignment.